using UnityEngine;

public class RectShow : MonoBehaviour
{
    // Start is called once before the first execution of Update after the MonoBehaviour is created
    [SerializeField]
    Rect m_Rect;

    public void SetRect( Rect rect )
    {
        m_Rect = rect;
    }
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
